Node Status: SKETCH
Examples
Possible games to cover (select from these) [see Crawford notes]:
- Zork, KQ1 -- open (with puzzle chains)
- SQ3 -- stages
- Rise of the Dragon -- open, with puzzles opening further areas (stages?), to branching tree conclusion.
- Tunnels of Armageddon -- manual context. (Wolf3D and Doom the same?)
- Ultrabots -- video gives opening context
- Koshan Conspiracy -- similar to RotD, but already done.
- Betrayal at Krondor -- temporal stages, yet all share same open geographic area (with optional puzzle chains).
- Pirates Gold -- true open (with PC life-span and player goals providing any story). Also (less open): Red Baron, Xwing, (Wing Commander).
- Romp's The Jake -- constipated, but branching
- Diablo, Legacy, Myst -- revealed story
- NeverWinter Night -- stages, false-branching conversations
Works Cited
ToDo
- Intersperse example among discussion? Most are combinations, so maybe best here after all. (Or make an appendix?)
- Play some more recent games! Sheesh.
- Favor better-known games.