Weekly Record of Time Spent

A summary, by Zach Tomaszewski

for ICS 699, Spring 2007, directed by Dr. Kim Binsted


Goal: 15 hours a week, divided evenly (3 hours each) between 5 different focuses.


ReadingSketchingWritingMiscGaming
Week 1 1:35 3:20 0:00 5:10 4:15
  • Intro, etc. of Chatman
  • Interp from Scene to Function
  • etc.
 
  • looking for decent time tracker
  • setting up meeting time
  • establishing this page
  • D&D play (B)
Week 2 3:45 2:10 0:00 1:20 0:00
  • Chatman (Chapt 1, etc.)
  • Peinado (2 articles)
  • Set of simplified Propp functions (mapped to story arc)
  • Scene as a script, with outcome as variable set
 
  • Emails
  • Meeting
 
Week 3 2:35 0:45 0:45 0:35 0:00
  • Peinado (2 articles)
  • Post-hoc stories.
  • Narrative-generating worlds.
  • Consolidating old notes and papers
  • Webpage update.
  • Emailing.
  • [11:30 - OpenRPG setup, config, design]
Week 4 2:00 2:00 1:40 1:25 8:30
  • Chatman (Chapt 3, part)
  • Chatman (notes, chapt 1)
  • Inform DM (verb set)
  • Aspects of a Scene
  • Scene as other-than-task
  • Consolidating old notes (some Sketching involved)
  • Wepage updates.
  • Committee approval/petition email
  • Inform Practice game: design (map, NPCs, props)
  • Inform Designer's Manual (IDM, Chapts 1-3)
  • Example game Ruins
  • Textpad .syn file (as Inform exercise)
Week 5 0:00 5:25 0:00 4:00 7:10 + 3:30
 
  • Components of a Scene
  • Verbs
  • Manipulations
  • Functions
  • Story Coherence Rules
 
  • CHS Workshop
  • Inform (reading IDM, small coding experiments) (3:40)
  • NWN (Bim Kithim) (3:30)
  • D&D play (B) (3:30)
  • [OpenRPG prep (3:40)]
Week 6 3:35 0:00 0:00 0:50 2:00 + 2:40
  • Chatman
  • Chatman notes (chapt 1, 2)
   
  • Meeting
  • Webpage update
  • NWN (play, module builder, cheating)
  • D&D play (Z)
Week 7 0:00 2:10 4:50 0:35 1:50
 
  • What Happened to Functions?
  • Argax site update
  • Aristotle on Plot structure
  • Going through Freytag notes
  • Setting up argax-L
  • Webpage update
  • D&D play (B)
Week 8 1:05 0:00 1:55 0:25 0:00
  • Chatman notes (early chpt 3)
 
  • Plot structure (Aristotle, Freytag)
  • Webpage update
  • Emailing
 
Week 9 3:05 0:00 1:45 3:25 1:10 + 3:50
  • DMG (Chapt 1, 3)
  • Gygax's RPing Mastery
 
  • Plot structure (Freytag)
  • Webpage updates
  • Argax-L setup and config
  • Welcome email to Argax-L
  • Surfing Gygax, history of D&D, WoD Storytelling system
  • D&D Play (Z)
Week 10 8:00 0:00 0:00 5:20 7:45
  • RPing Mastery
  • D&D DMG
   
  • GTxA reading
  • Emailing
  • Digitizing gamebook plot map
  • 2 CYOA maps (#160 Computer Takeover, #161 Possessed!)
  • CYOA map digitizing; graphviz
  • Wikipedia and RPG theory site skimming
Week 11 3:20 0:00 0:00 0:55 1:05 + 5:35
  • RPing Mastery (done)
  • DMG (done)
   
  • Website update
  • Meeting (lightning tour of past 5 weeks; time to end lit review phase)
  • More planning of RCh (Inform practice game)
  • D&D - B
Week SB 1:10 0:50 2:40 4:45 4:25
  • Ivo Swartjes' "Fabula Model for Emergent Narrative"
  • Review, fleshing out
  • Propp
  • Website update
  • Emails with Ivo Swartjes
  • Inform DM4 reading
  • Work on RCh started
Week 12 0:20 3:40 1:00 0:05 0:00
  • Chatman
  • Story Coherence Rules
  • Story Coherence System Example
  • Wharf sketching and storylines
  • Propp
  • Proppian Limitations
  • Webpage update
 
Week 13 0:55 2:40 6:30 0:20 0:00
  • Chatman
  • Library (story arc)
  • Story Coherence system brainstorming
  • Possible Wharf skill/verb/combat system
  • Proppian Limitiations
  • Webpage updates; emailing
 
Week 14 3:45 7:35 1:00 0:25 0:00
  • Reviewing old articles (as part of writing process)
  • Entering notes in wikindx
  • Wharf evolves to The Tree and the Cave
  • Some sample locations, characters, and encounters
  • Character model (inc. morality, affinity) and skill/magic system
  • Default verb set
  • The Cost of Interactivity
  • Formula for initial affinity
  • Propp Limitations
  • Argax-L posting
  • Wepage update
 
Week 15 0:50 0:15 13:00 0:45 0:00
  • More in wikindx
  • Nature of User Agency
  • Limitations of Propp-based Approach to ID
  • Emails (inc. to AAAI Fall Symp)
 
Week 16 0:25 0:15 1:50 3:25 3:00
  • TIDSE-04
  • Agency
  • Limitations of Propp-based Approach to ID
  • Emails
  • Argax site update
  • GTxA reading
  • Summer research to-do list
  • NWN
Exam Week 0:30 0:00 0:50 0:00 5:20
  • TIDSE-04
 
  • Propp Limitations -- last edit and submission!
  • Webpage update
  • D&D - B