| Reading | Sketching | Writing | Misc | Gaming |
Week 1 |
1:35 | 3:20 | 0:00 | 5:10 | 4:15 |
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- Interp from Scene to Function
- etc.
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- looking for decent time tracker
- setting up meeting time
- establishing this page
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Week 2 |
3:45 | 2:10 | 0:00 | 1:20 | 0:00 |
- Chatman (Chapt 1, etc.)
- Peinado (2 articles)
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- Set of simplified Propp functions (mapped to story arc)
- Scene as a script, with outcome as variable set
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Week 3 |
2:35 | 0:45 | 0:45 | 0:35 | 0:00 |
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- Post-hoc stories.
- Narrative-generating worlds.
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- Consolidating old notes and papers
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- Webpage update.
- Emailing.
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- [11:30 - OpenRPG setup, config, design]
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Week 4 |
2:00 | 2:00 | 1:40 | 1:25 | 8:30 |
- Chatman (Chapt 3, part)
- Chatman (notes, chapt 1)
- Inform DM (verb set)
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- Aspects of a Scene
- Scene as other-than-task
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- Consolidating old notes (some Sketching involved)
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- Wepage updates.
- Committee approval/petition email
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- Inform Practice game: design (map, NPCs, props)
- Inform Designer's Manual (IDM, Chapts 1-3)
- Example game Ruins
- Textpad .syn file (as Inform exercise)
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Week 5 |
0:00 | 5:25 | 0:00 | 4:00 | 7:10 + 3:30 |
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- Components of a Scene
- Verbs
- Manipulations
- Functions
- Story Coherence Rules
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- Inform (reading IDM, small coding experiments) (3:40)
- NWN (Bim Kithim) (3:30)
- D&D play (B) (3:30)
- [OpenRPG prep (3:40)]
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Week 6 |
3:35 | 0:00 | 0:00 | 0:50 | 2:00 + 2:40 |
- Chatman
- Chatman notes (chapt 1, 2)
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- NWN (play, module builder, cheating)
- D&D play (Z)
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Week 7 |
0:00 | 2:10 | 4:50 | 0:35 | 1:50 |
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- What Happened to Functions?
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- Argax site update
- Aristotle on Plot structure
- Going through Freytag notes
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- Setting up argax-L
- Webpage update
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Week 8 |
1:05 | 0:00 | 1:55 | 0:25 | 0:00 |
- Chatman notes (early chpt 3)
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- Plot structure (Aristotle, Freytag)
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Week 9 |
3:05 | 0:00 | 1:45 | 3:25 | 1:10 + 3:50 |
- DMG (Chapt 1, 3)
- Gygax's RPing Mastery
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- Webpage updates
- Argax-L setup and config
- Welcome email to Argax-L
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- Surfing Gygax, history of D&D, WoD Storytelling system
- D&D Play (Z)
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Week 10 |
8:00 | 0:00 | 0:00 | 5:20 | 7:45 |
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- Digitizing gamebook plot map
- 2 CYOA maps (#160 Computer Takeover, #161 Possessed!)
- CYOA map digitizing; graphviz
- Wikipedia and RPG theory site skimming
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Week 11 |
3:20 | 0:00 | 0:00 | 0:55 | 1:05 + 5:35 |
- RPing Mastery (done)
- DMG (done)
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- Website update
- Meeting (lightning tour of past 5 weeks; time to end lit review phase)
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- More planning of RCh (Inform practice game)
- D&D - B
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Week SB |
1:10 | 0:50 | 2:40 | 4:45 | 4:25 |
- Ivo Swartjes' "Fabula Model for Emergent Narrative"
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- Website update
- Emails with Ivo Swartjes
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- Inform DM4 reading
- Work on RCh started
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Week 12 |
0:20 | 3:40 | 1:00 | 0:05 | 0:00 |
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- Story Coherence Rules
- Story Coherence System Example
- Wharf sketching and storylines
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- Propp
- Proppian Limitations
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Week 13 |
0:55 | 2:40 | 6:30 | 0:20 | 0:00 |
- Chatman
- Library (story arc)
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- Story Coherence system brainstorming
- Possible Wharf skill/verb/combat system
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- Webpage updates; emailing
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Week 14 |
3:45 | 7:35 | 1:00 | 0:25 | 0:00 |
- Reviewing old articles (as part of writing process)
- Entering notes in wikindx
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- Wharf evolves to The Tree and the Cave
- Some sample locations, characters, and encounters
- Character model (inc. morality, affinity) and skill/magic system
- Default verb set
- The Cost of Interactivity
- Formula for initial affinity
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- Argax-L posting
- Wepage update
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Week 15 |
0:50 | 0:15 | 13:00 | 0:45 | 0:00 |
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- Limitations of Propp-based Approach to ID
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- Emails (inc. to AAAI Fall Symp)
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Week 16 |
0:25 | 0:15 | 1:50 | 3:25 | 3:00 |
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- Limitations of Propp-based Approach to ID
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- Emails
- Argax site update
- GTxA reading
- Summer research to-do list
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Exam Week |
0:30 | 0:00 | 0:50 | 0:00 | 5:20 |
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- Propp Limitations -- last edit and submission!
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