Vroomba Challenge Results

31 Vroombas were submitted from Sections 001 and 002 combined. Two of them did not compile.

Remember you need at least 1.5 points to place on a room and so earn EC. Though each Vroomba was run on each room 20 times, there is still some element of luck on where your Vroomba starts in the room. If we ran this again, the rankings on each room would probably vary slightly.

Room ID Score Results Ave Moves Order Place EC
Ballroom.txt 002-007 4 [POWER_OFF_CLEAN(100%)] 403.95 1 1 1
Ballroom.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 436.95 2 **
Ballroom.txt 001-50 4 [POWER_OFF_CLEAN(100%)] 515.15 3 2 0.7
Ballroom.txt ZT 4 [POWER_OFF_CLEAN(100%)] 683.15 4 *
Ballroom.txt 002-024 4 [POWER_OFF_CLEAN(100%)] 685.55 5 3 0.2
Ballroom.txt 002-019 4 [POWER_OFF_CLEAN(100%)] 693.45 6

Ballroom.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 702.1 7

Ballroom.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 708.1 8

Ballroom.txt 001-77 4 [POWER_OFF_CLEAN(100%)] 753.35 9

Ballroom.txt 001-57 4 [POWER_OFF_CLEAN(100%)] 1275.5 10

Ballroom.txt 002-028 4 [POWER_OFF_CLEAN(100%)] 1288.05 11

Ballroom.txt 002-021 4 [POWER_OFF_CLEAN(100%)] 1317.75 12

Ballroom.txt WaxOnWaxOff 4 [POWER_OFF_CLEAN(100%)] 1318 13

Ballroom.txt 002-023 4 [POWER_OFF_CLEAN(100%)] 1320.55 14

Ballroom.txt 002-084 4 [POWER_OFF_CLEAN(100%)] 1320.8 15

Ballroom.txt 002-073 4 [POWER_OFF_CLEAN(100%)] 1323.9 16

Ballroom.txt 001-99 4 [POWER_OFF_CLEAN(100%)] 1357.2 17

Ballroom.txt 002-035 4 [POWER_OFF_CLEAN(100%)] 1361.05 18

Ballroom.txt 001-27 4 [POWER_OFF_CLEAN(100%)] 1442.1 19

Ballroom.txt 001-30 3.95 [POWER_OFF_CLEAN(100%; w/collisions: 5%)] 1282 20

Ballroom.txt 001-06 3.95 [TIME_OUT_CLEAN(5%); POWER_OFF_CLEAN(95%)] 1966.85 21

Ballroom.txt 001-20 3.85 [POWER_OFF_DIRTY(5%); POWER_OFF_CLEAN(95%)] 1300.95 22

Ballroom.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 1263.45 23

Ballroom.txt 002-004 3 [TIME_OUT_CLEAN(100%)] 1998 24

Ballroom.txt 001-19 2.03 [TIME_OUT_DIRTY(95%); TIME_OUT_CLEAN(5%; w/collisions: 5%)] 1998 25

Ballroom.txt 002-088 2 [TIME_OUT_DIRTY(100%)] 1998 26

Ballroom.txt 002-026 2 [TIME_OUT_DIRTY(100%)] 1998 26

Ballroom.txt 002-008 1.15 [POWER_OFF_DIRTY(95%); POWER_OFF_CLEAN(5%)] 341.85 27

Ballroom.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 12.05 28

Ballroom.txt 002-099 1 [POWER_OFF_DIRTY(100%)] 25.05 29

Ballroom.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 56.2 30

Ballroom.txt 002-022 0.05 [INOPERATIVE(85%); POWER_OFF_DIRTY(5%); PROGRAM_ERROR(10%)] 52.1 31

Ballroom.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Ballroom.txt 001-09 0 [DID NOT COMPILE]



Ballroom.txt 002-076 0 [DID NOT COMPILE]



Bathtub.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 21.9 1 **
Bathtub.txt ZT 4 [POWER_OFF_CLEAN(100%)] 29.9 2 *
Bathtub.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 30.65 3 1 0.5
Bathtub.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 32.15 4 -
Bathtub.txt 002-007 4 [POWER_OFF_CLEAN(100%)] 33.35 5 2 0.35
Bathtub.txt 002-024 4 [POWER_OFF_CLEAN(100%)] 33.9 6 3 0.2
Bathtub.txt 002-019 4 [POWER_OFF_CLEAN(100%)] 39.85 7

Bathtub.txt 001-50 4 [POWER_OFF_CLEAN(100%)] 43.7 8

Bathtub.txt 001-77 4 [POWER_OFF_CLEAN(100%)] 47.3 9

Bathtub.txt 001-57 4 [POWER_OFF_CLEAN(100%)] 54.75 10

Bathtub.txt 002-084 4 [POWER_OFF_CLEAN(100%)] 56.1 11

Bathtub.txt WaxOnWaxOff 4 [POWER_OFF_CLEAN(100%)] 56.2 12

Bathtub.txt 001-99 4 [POWER_OFF_CLEAN(100%)] 56.4 13

Bathtub.txt 002-073 4 [POWER_OFF_CLEAN(100%)] 56.7 14

Bathtub.txt 002-023 4 [POWER_OFF_CLEAN(100%)] 57 15

Bathtub.txt 002-035 4 [POWER_OFF_CLEAN(100%)] 57.2 16

Bathtub.txt 002-021 4 [POWER_OFF_CLEAN(100%)] 58.15 17

Bathtub.txt 001-27 4 [POWER_OFF_CLEAN(100%)] 75.25 18

Bathtub.txt 001-06 4 [POWER_OFF_CLEAN(100%)] 81.15 19

Bathtub.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 55.05 20

Bathtub.txt 001-30 3.5 [POWER_OFF_DIRTY(15%); POWER_OFF_CLEAN(85%; w/collisions: 5%)] 53.05 21

Bathtub.txt 002-004 3.25 [TIME_OUT_CLEAN(75%); POWER_OFF_CLEAN(25%)] 89.55 22

Bathtub.txt 002-088 1.9 [DROP(10%); TIME_OUT_DIRTY(90%)] 81.25 23

Bathtub.txt 001-19 1.83 [DROP(15%); TIME_OUT_DIRTY(85%; w/collisions: 5%)] 77.1 24

Bathtub.txt 002-026 1.8 [DROP(20%); TIME_OUT_DIRTY(80%)] 72.9 25

Bathtub.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 5.3 26

Bathtub.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 13.8 27

Bathtub.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 37.7 28

Bathtub.txt 001-20 1 [POWER_OFF_DIRTY(100%)] 46.6 29

Bathtub.txt 002-099 0.9 [INOPERATIVE(10%); DROP(10%); POWER_OFF_DIRTY(80%)] 3.05 30

Bathtub.txt 002-008 0.75 [INOPERATIVE(25%); POWER_OFF_DIRTY(75%)] 4.95 31

Bathtub.txt 002-022 0.05 [INOPERATIVE(75%); POWER_OFF_DIRTY(5%); PROGRAM_ERROR(20%)] 4.8 32

Bathtub.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 33

Bathtub.txt 001-09 0 [DID NOT COMPILE]



Bathtub.txt 002-076 0 [DID NOT COMPILE]



Box.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 0 1 **
Box.txt ZT 4 [POWER_OFF_CLEAN(100%)] 0 1 *
Box.txt 001-57 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 0 1 -
Box.txt 001-99 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 001-27 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 002-023 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 002-084 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 002-007 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 002-004 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 002-008 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 001-29 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt WaxOnWaxOff 4 [POWER_OFF_CLEAN(100%)] 0 1 -
Box.txt 002-099 4 [POWER_OFF_CLEAN(100%)] 0 1 1 0.5
Box.txt 001-30 3.95 [POWER_OFF_CLEAN(100%; w/collisions: 5%)] 0.05 2 2 0.35
Box.txt 002-028 3.95 [POWER_OFF_CLEAN(100%; w/collisions: 5%)] 0.05 2 2 0.35
Box.txt 002-021 3 [POWER_OFF_CLEAN(100%; w/collisions: 100%)] 1 3 3 0.2
Box.txt 002-019 3 [POWER_OFF_CLEAN(100%; w/collisions: 100%)] 1 3 3 0.2
Box.txt 002-073 3 [POWER_OFF_CLEAN(100%; w/collisions: 100%)] 1 3 3 0.2
Box.txt 002-024 3 [POWER_OFF_CLEAN(100%; w/collisions: 100%)] 1 3 3 0.2
Box.txt 001-11 2.5 [TIME_OUT_CLEAN(100%; w/collisions: 100%)] 3 4

Box.txt 001-20 2.5 [TIME_OUT_CLEAN(100%; w/collisions: 100%)] 3 4

Box.txt 001-06 2.5 [TIME_OUT_CLEAN(100%; w/collisions: 100%)] 3 4

Box.txt 002-035 2.5 [TIME_OUT_CLEAN(100%; w/collisions: 100%)] 3 4

Box.txt 001-19 1.08 [REPEATED_CRASH(95%; w/collisions: 95%); TIME_OUT_CLEAN(5%; w/collisions: 5%)] 3 5

Box.txt 001-77 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3 6

Box.txt 002-088 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3 6

Box.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3 6

Box.txt 002-026 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3 6

Box.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 7

Box.txt 002-022 0 [PROGRAM_ERROR(100%)] 0 7

Box.txt 001-15 0 [PROGRAM_ERROR(100%)] 0 7

Box.txt 001-50 0 [PROGRAM_ERROR(100%)] 0 7

Box.txt 001-09 0 [DID NOT COMPILE]



Box.txt 002-076 0 [DID NOT COMPILE]



Closet.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 8 1 **
Closet.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 11.9 2 1 1
Closet.txt ZT 4 [POWER_OFF_CLEAN(100%)] 11.95 3 *
Closet.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 12.35 4 -
Closet.txt 002-024 4 [POWER_OFF_CLEAN(100%)] 12.45 5 2 0.35
Closet.txt 002-007 4 [POWER_OFF_CLEAN(100%)] 14.8 6 3 0.2
Closet.txt 002-019 4 [POWER_OFF_CLEAN(100%)] 15.5 7

Closet.txt 001-57 4 [POWER_OFF_CLEAN(100%)] 18.05 8

Closet.txt 001-77 4 [POWER_OFF_CLEAN(100%)] 19.95 9

Closet.txt 001-50 4 [POWER_OFF_CLEAN(100%)] 20.15 10

Closet.txt 002-021 4 [POWER_OFF_CLEAN(100%)] 21.1 11

Closet.txt 002-084 4 [POWER_OFF_CLEAN(100%)] 21.3 12

Closet.txt 002-023 4 [POWER_OFF_CLEAN(100%)] 21.55 13

Closet.txt 002-073 4 [POWER_OFF_CLEAN(100%)] 21.7 14

Closet.txt WaxOnWaxOff 4 [POWER_OFF_CLEAN(100%)] 21.7 14

Closet.txt 001-99 4 [POWER_OFF_CLEAN(100%)] 22.05 15

Closet.txt 002-035 4 [POWER_OFF_CLEAN(100%)] 26.05 16

Closet.txt 001-06 4 [POWER_OFF_CLEAN(100%)] 31.9 17

Closet.txt 001-30 3.95 [POWER_OFF_CLEAN(100%; w/collisions: 5%)] 18.8 18

Closet.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 20.85 19

Closet.txt 001-27 3.7 [TIME_OUT_CLEAN(30%); POWER_OFF_CLEAN(70%)] 34.15 20

Closet.txt 001-20 3.25 [POWER_OFF_DIRTY(25%); POWER_OFF_CLEAN(75%)] 18.2 21

Closet.txt 002-004 3 [TIME_OUT_CLEAN(100%)] 36 22

Closet.txt 002-028 2.05 [POWER_OFF_DIRTY(65%); POWER_OFF_CLEAN(35%)] 17.75 23

Closet.txt 002-088 2 [TIME_OUT_DIRTY(100%)] 36 24

Closet.txt 002-026 2 [TIME_OUT_DIRTY(100%)] 36 24

Closet.txt 001-19 1.98 [TIME_OUT_DIRTY(100%; w/collisions: 5%)] 36 25

Closet.txt 002-008 1.35 [INOPERATIVE(10%); POWER_OFF_DIRTY(75%); POWER_OFF_CLEAN(15%)] 5.6 26

Closet.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3.95 27

Closet.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 8.75 28

Closet.txt 002-099 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 2 29

Closet.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 30

Closet.txt 002-022 0 [PROGRAM_ERROR(100%)] 6.1 31

Closet.txt 001-09 0 [DID NOT COMPILE]



Closet.txt 002-076 0 [DID NOT COMPILE]



Crags.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 192.5 1 **
Crags.txt ZT 4 [POWER_OFF_CLEAN(100%)] 229.2 2 *
Crags.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 312.85 3 -
Crags.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 316.65 4 1 0.5
Crags.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 341.95 5 2 0.35
Crags.txt 002-026 1.88 [REPEATED_CRASH(10%; w/collisions: 10%); TIME_OUT_DIRTY(90%; w/collisions: 5%)] 489 6 3 0.2
Crags.txt 002-088 1.85 [REPEATED_CRASH(15%; w/collisions: 15%); TIME_OUT_DIRTY(85%)] 462 7

Crags.txt 001-19 1.45 [REPEATED_CRASH(55%; w/collisions: 55%); TIME_OUT_DIRTY(45%)] 257.8 8

Crags.txt 001-06 1.33 [POWER_OFF_DIRTY(35%); TIME_OUT_DIRTY(65%; w/collisions: 65%)] 364.2 9

Crags.txt 001-20 1.2 [POWER_OFF_DIRTY(60%); TIME_OUT_DIRTY(40%; w/collisions: 40%)] 251.6 10

Crags.txt 002-035 1.2 [POWER_OFF_DIRTY(60%); TIME_OUT_DIRTY(40%; w/collisions: 40%)] 264.1 11

Crags.txt 001-77 1.15 [REPEATED_CRASH(65%; w/collisions: 65%); POWER_OFF_DIRTY(20%); TIME_OUT_DIRTY(15%)] 96.4 12

Crags.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 5.7 13

Crags.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 13.65 14

Crags.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 15.95 15

Crags.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 39.2 16

Crags.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 40.75 17

Crags.txt 002-073 1 [POWER_OFF_DIRTY(100%; w/collisions: 30%)] 57.75 18

Crags.txt 001-30 1 [REPEATED_CRASH(95%; w/collisions: 95%); POWER_OFF_DIRTY(5%; w/collisions: 5%)] 61.2 19

Crags.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 63.6 20

Crags.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 63.9 21

Crags.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 70.3 22

Crags.txt 002-019 1 [REPEATED_CRASH(5%; w/collisions: 5%); POWER_OFF_DIRTY(95%; w/collisions: 95%)] 97.15 23

Crags.txt 002-024 1 [POWER_OFF_DIRTY(100%; w/collisions: 45%)] 104.35 24

Crags.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 106.05 25

Crags.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 115.85 26

Crags.txt 001-50 1 [POWER_OFF_DIRTY(100%)] 124.25 27

Crags.txt 002-084 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 17 28

Crags.txt 001-27 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 18.7 29

Crags.txt 002-099 0.9 [INOPERATIVE(10%); POWER_OFF_DIRTY(90%)] 11.75 30

Crags.txt 002-008 0.9 [INOPERATIVE(10%); POWER_OFF_DIRTY(90%)] 17.65 31

Crags.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Crags.txt 002-022 0 [PROGRAM_ERROR(100%)]



Crags.txt 001-09 0 [DID NOT COMPILE]



Crags.txt 002-076 0 [DID NOT COMPILE]



Crypt.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 343.1 1 **
Crypt.txt ZT 4 [POWER_OFF_CLEAN(100%)] 530.4 2 *
Crypt.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 645.05 3 1 0.5
Crypt.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 647.7 4 -
Crypt.txt 001-50 3.85 [POWER_OFF_DIRTY(5%); POWER_OFF_CLEAN(95%)] 391.85 5 2 0.35
Crypt.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 957.55 6 3 0.2
Crypt.txt 002-026 2 [TIME_OUT_DIRTY(100%)] 1515 7

Crypt.txt 001-19 1.98 [TIME_OUT_DIRTY(100%; w/collisions: 5%)] 1515 8

Crypt.txt 002-088 1.9 [REPEATED_CRASH(10%; w/collisions: 10%); TIME_OUT_DIRTY(90%)] 1364.3 9

Crypt.txt 001-06 1.5 [TIME_OUT_DIRTY(100%; w/collisions: 100%)] 1515 10

Crypt.txt 001-20 1.48 [POWER_OFF_DIRTY(5%); TIME_OUT_DIRTY(95%; w/collisions: 95%)] 1439.35 11

Crypt.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 7.55 12

Crypt.txt 002-099 1 [POWER_OFF_DIRTY(100%)] 15.6 13

Crypt.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 21.95 14

Crypt.txt 002-019 1 [POWER_OFF_DIRTY(100%; w/collisions: 100%)] 82 15

Crypt.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 102 16

Crypt.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 114.75 17

Crypt.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 122.35 18

Crypt.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 124.15 19

Crypt.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 144.45 20

Crypt.txt 002-008 1 [POWER_OFF_DIRTY(100%)] 177.4 21

Crypt.txt 001-77 1 [REPEATED_CRASH(45%; w/collisions: 45%); POWER_OFF_DIRTY(55%)] 201.7 22

Crypt.txt 001-30 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 225.05 23

Crypt.txt 002-024 1 [POWER_OFF_DIRTY(100%; w/collisions: 95%)] 398.85 24

Crypt.txt 002-035 1 [POWER_OFF_DIRTY(100%)] 406.6 25

Crypt.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 509.7 26

Crypt.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 600.5 27

Crypt.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 662.2 28

Crypt.txt 002-073 1 [POWER_OFF_DIRTY(100%; w/collisions: 100%)] 667.95 29

Crypt.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 674.05 30

Crypt.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 1103.25 31

Crypt.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Crypt.txt 002-022 0 [PROGRAM_ERROR(100%)]



Crypt.txt 001-09 0 [DID NOT COMPILE]



Crypt.txt 002-076 0 [DID NOT COMPILE]



DeathRow.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 165.1 1 **
DeathRow.txt ZT 4 [POWER_OFF_CLEAN(100%)] 220.45 2 *
DeathRow.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 243.4 3 -
DeathRow.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 247.35 4 1 0.5
DeathRow.txt 001-29 3.65 [POWER_OFF_DIRTY(5%); POWER_OFF_CLEAN(90%); PROGRAM_ERROR(5%)] 233.05 5 2 0.35
DeathRow.txt 001-50 3.25 [POWER_OFF_DIRTY(25%); POWER_OFF_CLEAN(75%)] 205.25 6 3 0.2
DeathRow.txt 002-088 1.95 [REPEATED_CRASH(5%; w/collisions: 5%); TIME_OUT_DIRTY(95%)] 370.65 7

DeathRow.txt 002-026 1.75 [REPEATED_CRASH(25%; w/collisions: 25%); TIME_OUT_DIRTY(75%)] 293.25 8

DeathRow.txt 001-19 1.68 [REPEATED_CRASH(30%; w/collisions: 30%); TIME_OUT_DIRTY(70%; w/collisions: 5%)] 280.95 9

DeathRow.txt 001-06 1.35 [POWER_OFF_DIRTY(30%); TIME_OUT_DIRTY(70%; w/collisions: 70%)] 282.85 10

DeathRow.txt 001-20 1.2 [POWER_OFF_DIRTY(60%); TIME_OUT_DIRTY(40%; w/collisions: 40%)] 168.6 11

DeathRow.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 4.1 12

DeathRow.txt 002-099 1 [POWER_OFF_DIRTY(100%)] 7.1 13

DeathRow.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 10.2 14

DeathRow.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 12.45 15

DeathRow.txt 001-30 1 [REPEATED_CRASH(55%; w/collisions: 55%); POWER_OFF_DIRTY(45%; w/collisions: 5%)] 14.9 16

DeathRow.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 15.65 17

DeathRow.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 15.9 18

DeathRow.txt 001-77 1 [REPEATED_CRASH(30%; w/collisions: 30%); POWER_OFF_DIRTY(70%)] 16.5 19

DeathRow.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 17.45 20

DeathRow.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 20.2 21

DeathRow.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 21.2 22

DeathRow.txt 002-019 1 [POWER_OFF_DIRTY(100%; w/collisions: 5%)] 21.6 23

DeathRow.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 23.65 24

DeathRow.txt 002-021 1 [POWER_OFF_DIRTY(100%; w/collisions: 10%)] 25 25

DeathRow.txt 002-073 1 [POWER_OFF_DIRTY(100%; w/collisions: 65%)] 27.05 26

DeathRow.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 28.95 27

DeathRow.txt 002-024 1 [POWER_OFF_DIRTY(100%)] 30.55 28

DeathRow.txt 002-035 1 [POWER_OFF_DIRTY(100%)] 31.1 29

DeathRow.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 55.25 30

DeathRow.txt 002-008 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 14 31

DeathRow.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

DeathRow.txt 002-022 0 [PROGRAM_ERROR(100%)] 7 33

DeathRow.txt 001-09 0 [DID NOT COMPILE]



DeathRow.txt 002-076 0 [DID NOT COMPILE]



Hedges.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 323.2 1 **
Hedges.txt ZT 4 [POWER_OFF_CLEAN(100%)] 459.15 2 *
Hedges.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 561.1 3 1 0.5
Hedges.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 571.15 4 -
Hedges.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 767.55 5 2 0.35
Hedges.txt 001-50 3.7 [POWER_OFF_DIRTY(10%); POWER_OFF_CLEAN(90%)] 324.05 6 3 0.2
Hedges.txt 002-088 2 [TIME_OUT_DIRTY(100%)] 1215 7

Hedges.txt 002-026 2 [TIME_OUT_DIRTY(100%)] 1215 8

Hedges.txt 001-19 1.98 [TIME_OUT_DIRTY(100%; w/collisions: 5%)] 1215 9

Hedges.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 8.05 10

Hedges.txt 002-099 1 [POWER_OFF_DIRTY(100%)] 15.5 11

Hedges.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 46.5 12

Hedges.txt 002-008 1 [POWER_OFF_DIRTY(100%)] 78.8 13

Hedges.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 141.95 14

Hedges.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 162.55 15

Hedges.txt 001-77 1 [REPEATED_CRASH(20%; w/collisions: 20%); POWER_OFF_DIRTY(80%)] 199.5 16

Hedges.txt 001-20 1 [POWER_OFF_DIRTY(100%)] 257.8 17

Hedges.txt 001-30 1 [POWER_OFF_DIRTY(100%; w/collisions: 5%)] 267.1 18

Hedges.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 275 19

Hedges.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 293.7 20

Hedges.txt 002-073 1 [POWER_OFF_DIRTY(100%)] 296.15 21

Hedges.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 317.1 22

Hedges.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 327.2 23

Hedges.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 327.8 24

Hedges.txt 002-019 1 [POWER_OFF_DIRTY(100%; w/collisions: 65%)] 336.2 25

Hedges.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 373.9 26

Hedges.txt 002-024 1 [POWER_OFF_DIRTY(100%)] 382.6 27

Hedges.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 390.25 28

Hedges.txt 002-035 1 [POWER_OFF_DIRTY(100%)] 406.8 29

Hedges.txt 001-06 1 [POWER_OFF_DIRTY(100%)] 519.85 30

Hedges.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 719.25 31

Hedges.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Hedges.txt 002-022 0 [PROGRAM_ERROR(100%)] 100.85 33

Hedges.txt 001-09 0 [DID NOT COMPILE]



Hedges.txt 002-076 0 [DID NOT COMPILE]



PoolDeck.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 103 1 **
PoolDeck.txt 001-50 4 [POWER_OFF_CLEAN(100%)] 134 2 1 1
PoolDeck.txt 002-007 4 [POWER_OFF_CLEAN(100%)] 153 3 2 0.7
PoolDeck.txt ZT 4 [POWER_OFF_CLEAN(100%)] 161 4 *
PoolDeck.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 180 5 -
PoolDeck.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 180 6 3 0.2
PoolDeck.txt 002-019 4 [POWER_OFF_CLEAN(100%)] 182 7

PoolDeck.txt 002-024 4 [POWER_OFF_CLEAN(100%)] 218 8

PoolDeck.txt 001-99 4 [POWER_OFF_CLEAN(100%)] 250 9

PoolDeck.txt 002-035 4 [POWER_OFF_CLEAN(100%)] 271 10

PoolDeck.txt 001-27 4 [POWER_OFF_CLEAN(100%)] 315 11

PoolDeck.txt 001-06 4 [POWER_OFF_CLEAN(100%)] 372 12

PoolDeck.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 290.65 13

PoolDeck.txt 002-004 3 [TIME_OUT_CLEAN(100%)] 462 14

PoolDeck.txt 001-19 1.98 [TIME_OUT_DIRTY(100%; w/collisions: 5%)] 462 15

PoolDeck.txt 002-088 1.05 [DROP(95%); TIME_OUT_DIRTY(5%)] 25 16

PoolDeck.txt 002-026 1 [DROP(100%)] 3.25 17

PoolDeck.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 4 18

PoolDeck.txt 002-099 1 [POWER_OFF_DIRTY(100%)] 8 19

PoolDeck.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 36 20

PoolDeck.txt 002-008 1 [POWER_OFF_DIRTY(100%)] 69.15 21

PoolDeck.txt 001-77 1 [POWER_OFF_DIRTY(100%; w/collisions: 100%)] 191 22

PoolDeck.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 233.3 23

PoolDeck.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 243 24

PoolDeck.txt 001-30 1 [POWER_OFF_DIRTY(100%; w/collisions: 5%)] 244.05 25

PoolDeck.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt 002-073 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt 001-20 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 258 26

PoolDeck.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 27

PoolDeck.txt 002-022 0 [PROGRAM_ERROR(100%)] 27.9 28

PoolDeck.txt 001-09 0 [DID NOT COMPILE]



PoolDeck.txt 002-076 0 [DID NOT COMPILE]



Spiderweb.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 222.55 1 **
Spiderweb.txt ZT 4 [POWER_OFF_CLEAN(100%)] 267.6 2 *
Spiderweb.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 326.8 3 -
Spiderweb.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 327.25 4 1 0.5
Spiderweb.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 334.35 5 2 0.35
Spiderweb.txt 002-026 1.25 [DROP(75%); TIME_OUT_DIRTY(25%)] 134.25 6

Spiderweb.txt 001-20 1.15 [DROP(80%); POWER_OFF_DIRTY(5%); TIME_OUT_DIRTY(15%)] 83.3 7

Spiderweb.txt 002-088 1 [DROP(100%)] 2.95 8

Spiderweb.txt 001-77 1 [REPEATED_CRASH(10%; w/collisions: 10%); DROP(90%)] 3.4 9

Spiderweb.txt 002-099 1 [DROP(100%)] 3.8 10

Spiderweb.txt 001-26 1 [REPEATED_CRASH(20%; w/collisions: 20%); DROP(80%)] 5.3 11

Spiderweb.txt 001-30 1 [REPEATED_CRASH(5%; w/collisions: 5%); DROP(95%)] 7.2 12

Spiderweb.txt 002-028 1 [DROP(100%)] 9.75 13

Spiderweb.txt 002-019 1 [REPEATED_CRASH(5%; w/collisions: 5%); DROP(95%)] 10.5 14

Spiderweb.txt 001-19 1 [DROP(100%)] 15.15 15

Spiderweb.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 16.85 16

Spiderweb.txt 001-06 1 [DROP(100%)] 17.45 17

Spiderweb.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 17.55 18

Spiderweb.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 19.85 19

Spiderweb.txt 001-11 1 [REPEATED_CRASH(25%; w/collisions: 25%); DROP(75%)] 26.7 20

Spiderweb.txt 002-024 1 [DROP(90%); POWER_OFF_DIRTY(10%)] 27.35 21

Spiderweb.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 37.35 22

Spiderweb.txt 002-035 1 [DROP(100%)] 37.5 23

Spiderweb.txt 002-007 1 [DROP(35%); POWER_OFF_DIRTY(65%)] 59.25 24

Spiderweb.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 72.85 25

Spiderweb.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 199 26

Spiderweb.txt 002-021 0.9 [INOPERATIVE(10%); DROP(55%); POWER_OFF_DIRTY(35%)] 2.6 27

Spiderweb.txt 001-99 0.9 [INOPERATIVE(10%); POWER_OFF_DIRTY(90%)] 31.45 28

Spiderweb.txt 001-50 0.75 [POWER_OFF_DIRTY(75%); PROGRAM_ERROR(25%)] 111.9 29

Spiderweb.txt 002-073 0.7 [INOPERATIVE(30%); POWER_OFF_DIRTY(70%)] 7.45 30

Spiderweb.txt 002-008 0.65 [INOPERATIVE(35%); POWER_OFF_DIRTY(65%)] 4.95 31

Spiderweb.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Spiderweb.txt 002-022 0 [PROGRAM_ERROR(100%)] 5.55 33

Spiderweb.txt 001-09 0 [DID NOT COMPILE]



Spiderweb.txt 002-076 0 [DID NOT COMPILE]



SpiralsAndTears.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 839.6 1 **
SpiralsAndTears.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 1186.8 2 -
SpiralsAndTears.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 1191.05 3 1 1
SpiralsAndTears.txt 001-29 3.65 [POWER_OFF_DIRTY(5%); POWER_OFF_CLEAN(90%); PROGRAM_ERROR(5%)] 1171.25 4 2 0.7
SpiralsAndTears.txt ZT 2.5 [TIME_OUT_DIRTY(75%); POWER_OFF_CLEAN(25%)] 1789.65 5 *
SpiralsAndTears.txt 002-035 1.6 [POWER_OFF_DIRTY(40%); TIME_OUT_DIRTY(60%)] 1131.55 6 3 0.2
SpiralsAndTears.txt 002-088 1.4 [REPEATED_CRASH(60%; w/collisions: 60%); TIME_OUT_DIRTY(40%)] 744.6 7

SpiralsAndTears.txt 002-026 1.4 [REPEATED_CRASH(60%; w/collisions: 60%); TIME_OUT_DIRTY(40%)] 744.6 8

SpiralsAndTears.txt 001-20 1.38 [POWER_OFF_DIRTY(25%); TIME_OUT_DIRTY(75%; w/collisions: 75%)] 1395.3 9

SpiralsAndTears.txt 001-06 1.18 [POWER_OFF_DIRTY(65%); TIME_OUT_DIRTY(35%; w/collisions: 35%)] 665.95 10

SpiralsAndTears.txt 001-19 1.15 [REPEATED_CRASH(85%; w/collisions: 85%); TIME_OUT_DIRTY(15%)] 293.1 11

SpiralsAndTears.txt 002-019 1.1 [REPEATED_CRASH(15%; w/collisions: 15%); POWER_OFF_DIRTY(65%; w/collisions: 55%); TIME_OUT_DIRTY(20%; w/collisions: 20%)] 396.5 12

SpiralsAndTears.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 5 13

SpiralsAndTears.txt 001-30 1 [REPEATED_CRASH(80%; w/collisions: 80%); POWER_OFF_DIRTY(20%)] 9.35 14

SpiralsAndTears.txt 001-77 1 [REPEATED_CRASH(50%; w/collisions: 50%); POWER_OFF_DIRTY(50%)] 11.3 15

SpiralsAndTears.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 20.15 16

SpiralsAndTears.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 23.05 17

SpiralsAndTears.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 23.6 18

SpiralsAndTears.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 24 19

SpiralsAndTears.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 26.2 20

SpiralsAndTears.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 30 21

SpiralsAndTears.txt 002-024 1 [POWER_OFF_DIRTY(100%; w/collisions: 40%)] 42.3 22

SpiralsAndTears.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 45.5 23

SpiralsAndTears.txt 002-007 1 [POWER_OFF_DIRTY(100%; w/collisions: 35%)] 59.15 24

SpiralsAndTears.txt 001-50 1 [POWER_OFF_DIRTY(100%)] 72.25 25

SpiralsAndTears.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 107.45 26

SpiralsAndTears.txt 002-023 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 22.6 27

SpiralsAndTears.txt 002-028 0.9 [INOPERATIVE(10%); POWER_OFF_DIRTY(90%)] 15.2 28

SpiralsAndTears.txt 002-073 0.85 [INOPERATIVE(15%); POWER_OFF_DIRTY(85%; w/collisions: 40%)] 27.5 29

SpiralsAndTears.txt 002-008 0.75 [INOPERATIVE(25%); POWER_OFF_DIRTY(75%)] 6.95 30

SpiralsAndTears.txt 002-099 0.65 [INOPERATIVE(35%); POWER_OFF_DIRTY(65%)] 6 31

SpiralsAndTears.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

SpiralsAndTears.txt 002-022 0 [PROGRAM_ERROR(100%)]



SpiralsAndTears.txt 001-09 0 [DID NOT COMPILE]



SpiralsAndTears.txt 002-076 0 [DID NOT COMPILE]



Substation.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 354.2 1 **
Substation.txt ZT 4 [POWER_OFF_CLEAN(100%)] 440.35 2 *
Substation.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 652.95 3 1 0.5
Substation.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 669 4 -
Substation.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 704.85 5 2 0.35
Substation.txt 001-50 2.95 [POWER_OFF_DIRTY(35%); POWER_OFF_CLEAN(65%)] 519.9 6 3 0.2
Substation.txt 002-088 1.85 [REPEATED_CRASH(15%; w/collisions: 15%); TIME_OUT_DIRTY(85%)] 949.05 7

Substation.txt 002-026 1.8 [REPEATED_CRASH(20%; w/collisions: 20%); TIME_OUT_DIRTY(80%)] 893.4 8

Substation.txt 001-77 1.6 [REPEATED_CRASH(30%; w/collisions: 30%); POWER_OFF_DIRTY(10%); TIME_OUT_DIRTY(60%)] 675.15 9

Substation.txt 001-19 1.48 [REPEATED_CRASH(50%; w/collisions: 50%); TIME_OUT_DIRTY(50%; w/collisions: 5%)] 590.15 10

Substation.txt 001-06 1.2 [POWER_OFF_DIRTY(60%); TIME_OUT_DIRTY(40%; w/collisions: 40%)] 507.6 11

Substation.txt 001-20 1.1 [POWER_OFF_DIRTY(80%); TIME_OUT_DIRTY(20%; w/collisions: 20%)] 288.65 12

Substation.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 4.75 13

Substation.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 14 14

Substation.txt 002-008 1 [POWER_OFF_DIRTY(100%)] 19.5 15

Substation.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 39.65 16

Substation.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 49.7 17

Substation.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 75.15 18

Substation.txt 002-028 1 [POWER_OFF_DIRTY(100%)] 76.95 19

Substation.txt 001-30 1 [REPEATED_CRASH(65%; w/collisions: 65%); POWER_OFF_DIRTY(35%; w/collisions: 5%)] 96.55 20

Substation.txt 002-035 1 [POWER_OFF_DIRTY(100%; w/collisions: 10%)] 127.05 21

Substation.txt 002-021 1 [POWER_OFF_DIRTY(100%)] 130.2 22

Substation.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 162 23

Substation.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 162.6 24

Substation.txt 002-019 1 [POWER_OFF_DIRTY(100%; w/collisions: 85%)] 163.95 25

Substation.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 169.4 26

Substation.txt 002-073 1 [POWER_OFF_DIRTY(100%; w/collisions: 60%)] 172.3 27

Substation.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 217.4 28

Substation.txt 002-024 1 [POWER_OFF_DIRTY(100%; w/collisions: 90%)] 613.4 29

Substation.txt 002-084 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 44.75 30

Substation.txt 002-099 0.85 [INOPERATIVE(15%); POWER_OFF_DIRTY(85%)] 7.4 31

Substation.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Substation.txt 002-022 0 [PROGRAM_ERROR(100%)] 25.4 33

Substation.txt 001-09 0 [DID NOT COMPILE]



Substation.txt 002-076 0 [DID NOT COMPILE]



Treachery.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 114.45 1 **
Treachery.txt ZT 4 [POWER_OFF_CLEAN(100%)] 147.35 2 *
Treachery.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 171.3 3 -
Treachery.txt 001-50 4 [POWER_OFF_CLEAN(100%)] 171.65 4 1 0.5
Treachery.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 172.95 5 2 0.35
Treachery.txt 001-57 4 [POWER_OFF_CLEAN(100%)] 261.45 6 3 0.2
Treachery.txt WaxOnWaxOff 4 [POWER_OFF_CLEAN(100%)] 262.8 7

Treachery.txt 002-084 4 [POWER_OFF_CLEAN(100%)] 263.15 8

Treachery.txt 002-023 4 [POWER_OFF_CLEAN(100%)] 263.9 9

Treachery.txt 001-27 4 [POWER_OFF_CLEAN(100%)] 286.05 10

Treachery.txt 001-06 4 [POWER_OFF_CLEAN(100%)] 303.95 11

Treachery.txt 001-29 3.8 [POWER_OFF_CLEAN(95%); PROGRAM_ERROR(5%)] 267.85 12

Treachery.txt 002-088 1.85 [DROP(15%); TIME_OUT_DIRTY(85%)] 362.7 13

Treachery.txt 002-026 1.65 [DROP(35%); TIME_OUT_DIRTY(65%)] 278.75 14

Treachery.txt 002-004 1.6 [POWER_OFF_DIRTY(80%); POWER_OFF_CLEAN(20%)] 230 15

Treachery.txt 001-19 1.48 [REPEATED_CRASH(15%; w/collisions: 15%); DROP(35%); TIME_OUT_DIRTY(50%; w/collisions: 5%)] 217.4 16

Treachery.txt 002-019 1.2 [REPEATED_CRASH(15%; w/collisions: 15%); DROP(15%); POWER_OFF_DIRTY(30%; w/collisions: 30%); TIME_OUT_DIRTY(40%; w/collisions: 40%)] 191.1 17

Treachery.txt 001-20 1.05 [POWER_OFF_DIRTY(95%); TIME_OUT_DIRTY(5%)] 38 18

Treachery.txt 001-26 1 [REPEATED_CRASH(75%; w/collisions: 75%); DROP(25%)] 5.25 19

Treachery.txt 002-024 1 [POWER_OFF_DIRTY(100%)] 19.8 20

Treachery.txt 001-77 1 [REPEATED_CRASH(45%; w/collisions: 45%); DROP(15%); POWER_OFF_DIRTY(40%)] 21.1 21

Treachery.txt 002-028 1 [DROP(10%); POWER_OFF_DIRTY(90%)] 31 22

Treachery.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 39.6 23

Treachery.txt 002-021 1 [DROP(5%); POWER_OFF_DIRTY(95%)] 39.75 24

Treachery.txt 002-007 1 [POWER_OFF_DIRTY(100%)] 40.4 25

Treachery.txt 001-30 1 [REPEATED_CRASH(60%; w/collisions: 60%); DROP(40%)] 55.45 26

Treachery.txt 002-035 1 [POWER_OFF_DIRTY(100%)] 64 27

Treachery.txt 001-99 1 [POWER_OFF_DIRTY(100%)] 126.55 28

Treachery.txt 002-073 1 [POWER_OFF_DIRTY(100%)] 182.65 29

Treachery.txt 002-099 0.9 [INOPERATIVE(10%); DROP(15%); POWER_OFF_DIRTY(75%)] 6.25 30

Treachery.txt 002-008 0.9 [INOPERATIVE(10%); POWER_OFF_DIRTY(90%)] 7.8 31

Treachery.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Treachery.txt 002-022 0 [PROGRAM_ERROR(100%)] 17.15 33

Treachery.txt 001-09 0 [DID NOT COMPILE]



Treachery.txt 002-076 0 [DID NOT COMPILE]



Warrens.txt ZT2 4 [POWER_OFF_CLEAN(100%)] 381 1 **
Warrens.txt Backtracking 4 [POWER_OFF_CLEAN(100%)] 479.45 2 -
Warrens.txt 001-15 4 [POWER_OFF_CLEAN(100%)] 480 3 1 1
Warrens.txt ZT 4 [POWER_OFF_CLEAN(100%)] 697.05 4 *
Warrens.txt 001-29 3.65 [POWER_OFF_DIRTY(5%); POWER_OFF_CLEAN(90%); PROGRAM_ERROR(5%)] 456.95 5 2 0.35
Warrens.txt 002-035 1.75 [POWER_OFF_DIRTY(15%); TIME_OUT_DIRTY(85%; w/collisions: 20%)] 636.35 6 3 0.2
Warrens.txt 002-088 1.65 [REPEATED_CRASH(35%; w/collisions: 35%); TIME_OUT_DIRTY(65%)] 484.65 7

Warrens.txt 002-026 1.65 [REPEATED_CRASH(35%; w/collisions: 35%); TIME_OUT_DIRTY(65%)] 484.65 8

Warrens.txt 001-19 1.4 [REPEATED_CRASH(55%; w/collisions: 55%); DROP(5%); TIME_OUT_DIRTY(40%)] 301.1 9

Warrens.txt 001-06 1.38 [POWER_OFF_DIRTY(25%); TIME_OUT_DIRTY(75%; w/collisions: 75%)] 559.95 10

Warrens.txt 001-20 1.33 [POWER_OFF_DIRTY(35%); TIME_OUT_DIRTY(65%; w/collisions: 65%)] 485.15 11

Warrens.txt 002-019 1.23 [REPEATED_CRASH(15%; w/collisions: 15%); POWER_OFF_DIRTY(40%; w/collisions: 35%); TIME_OUT_DIRTY(45%; w/collisions: 45%)] 339.8 12

Warrens.txt 001-26 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 3.8 13

Warrens.txt 001-77 1 [REPEATED_CRASH(75%; w/collisions: 75%); POWER_OFF_DIRTY(25%)] 4.6 14

Warrens.txt 002-023 1 [POWER_OFF_DIRTY(100%)] 9.2 15

Warrens.txt 001-27 1 [POWER_OFF_DIRTY(100%)] 9.55 16

Warrens.txt 001-11 1 [REPEATED_CRASH(100%; w/collisions: 100%)] 9.6 17

Warrens.txt 002-084 1 [POWER_OFF_DIRTY(100%)] 12.35 18

Warrens.txt 002-021 1 [POWER_OFF_DIRTY(100%; w/collisions: 45%)] 12.7 19

Warrens.txt 001-57 1 [POWER_OFF_DIRTY(100%)] 14.2 20

Warrens.txt 002-007 1 [POWER_OFF_DIRTY(100%; w/collisions: 20%)] 17.35 21

Warrens.txt 002-024 1 [POWER_OFF_DIRTY(100%; w/collisions: 35%)] 17.85 22

Warrens.txt WaxOnWaxOff 1 [POWER_OFF_DIRTY(100%)] 21.5 23

Warrens.txt 002-004 1 [POWER_OFF_DIRTY(100%)] 38.4 24

Warrens.txt 001-99 0.95 [INOPERATIVE(5%); POWER_OFF_DIRTY(95%)] 12.4 25

Warrens.txt 002-073 0.95 [INOPERATIVE(5%); DROP(10%; w/collisions: 10%); POWER_OFF_DIRTY(85%; w/collisions: 55%)] 19.35 26

Warrens.txt 001-30 0.85 [INOPERATIVE(15%); REPEATED_CRASH(65%; w/collisions: 65%); POWER_OFF_DIRTY(20%)] 4.35 27

Warrens.txt 001-50 0.75 [POWER_OFF_DIRTY(75%); PROGRAM_ERROR(25%)] 20.5 28

Warrens.txt 002-008 0.7 [INOPERATIVE(30%); POWER_OFF_DIRTY(70%)] 3.25 29

Warrens.txt 002-028 0.6 [INOPERATIVE(40%); POWER_OFF_DIRTY(60%)] 4.5 30

Warrens.txt 002-099 0.5 [INOPERATIVE(50%); POWER_OFF_DIRTY(50%)] 2.3 31

Warrens.txt 001-10 0 [PROGRAM_ERROR(100%)] 0 32

Warrens.txt 002-022 0 [PROGRAM_ERROR(100%)]



Warrens.txt 001-09 0 [DID NOT COMPILE]



Warrens.txt 002-076 0 [DID NOT COMPILE]



RELIABILITY ZT2 4 Average Score
1 **
RELIABILITY Backtracking 4 Average Score
1 -
RELIABILITY ZT 3.89 Average Score
2 *
RELIABILITY 001-29 3.78 Average Score
3 1 0.5
RELIABILITY 001-15 3.71 Average Score
4 2 0.35
RELIABILITY 001-50 2.66 Average Score
5 3 0.2
RELIABILITY 001-06 2.31 Average Score
6

RELIABILITY 001-27 2.26 Average Score
7

RELIABILITY 002-035 2.08 Average Score
8

RELIABILITY 001-57 2.07 Average Score
9

RELIABILITY 002-007 2.07 Average Score
9

RELIABILITY WaxOnWaxOff 2.07 Average Score
9

RELIABILITY 002-023 2.07 Average Score
9

RELIABILITY 002-084 2.06 Average Score
10

RELIABILITY 001-99 2.06 Average Score
10

RELIABILITY 002-019 2.04 Average Score
11

RELIABILITY 002-024 2 Average Score
12

RELIABILITY 002-004 1.85 Average Score
13

RELIABILITY 001-30 1.8 Average Score
14

RELIABILITY 002-021 1.78 Average Score
15

RELIABILITY 002-073 1.75 Average Score
16

RELIABILITY 001-77 1.7 Average Score
17

RELIABILITY 002-088 1.67 Average Score
18

RELIABILITY 002-026 1.66 Average Score
19

RELIABILITY 001-20 1.61 Average Score
20

RELIABILITY 001-19 1.6 Average Score
21

RELIABILITY 002-028 1.46 Average Score
22

RELIABILITY 002-008 1.15 Average Score
23

RELIABILITY 002-099 1.12 Average Score
24

RELIABILITY 001-11 1.11 Average Score
25

RELIABILITY 001-26 1 Average Score
26

RELIABILITY 002-022 0.01 Average Score
27

RELIABILITY 001-10 0 Average Score
28

RELIABILITY 001-09 0 Average Score



RELIABILITY 002-076 0 Average Score



SPEED & FLASH ZT2 1.07 Average Rank Order
1 **
SPEED & FLASH ZT 2.64 Average Rank Order
2 *
SPEED & FLASH Backtracking 3.57 Average Rank Order
3 -
SPEED & FLASH 001-15 4.07 Average Rank Order
4 1 0.5
SPEED & FLASH 001-29 9.14 Average Rank Order
5 2 0.35
SPEED & FLASH 001-50 11.86 Average Rank Order
6 3 0.2
SPEED & FLASH 002-088 11.93 Average Rank Order
7

SPEED & FLASH 002-026 12.21 Average Rank Order
8

SPEED & FLASH 001-19 13.5 Average Rank Order
9

SPEED & FLASH 001-06 13.64 Average Rank Order
10

SPEED & FLASH 001-77 13.71 Average Rank Order
11

SPEED & FLASH 002-007 13.93 Average Rank Order
12

SPEED & FLASH 002-019 14 Average Rank Order
13

SPEED & FLASH 001-20 14.86 Average Rank Order
14

SPEED & FLASH 001-26 15.79 Average Rank Order
15

SPEED & FLASH 002-023 16.21 Average Rank Order
16

SPEED & FLASH 001-57 16.64 Average Rank Order
17

SPEED & FLASH 001-27 17 Average Rank Order
18

SPEED & FLASH 002-035 17.21 Average Rank Order
19

SPEED & FLASH 002-024 17.43 Average Rank Order
20

SPEED & FLASH 002-084 17.5 Average Rank Order
21

SPEED & FLASH 001-11 18.14 Average Rank Order
22

SPEED & FLASH 002-021 18.29 Average Rank Order
23

SPEED & FLASH 001-30 18.64 Average Rank Order
24

SPEED & FLASH WaxOnWaxOff 19.21 Average Rank Order
25

SPEED & FLASH 001-99 20.07 Average Rank Order
26

SPEED & FLASH 002-028 20.57 Average Rank Order
27

SPEED & FLASH 002-022 21 Average Rank Order
28

SPEED & FLASH 002-073 22 Average Rank Order
29

SPEED & FLASH 002-099 22 Average Rank Order
29

SPEED & FLASH 002-004 22.86 Average Rank Order
30

SPEED & FLASH 002-008 24.14 Average Rank Order
31

SPEED & FLASH 001-10 29.79 Average Rank Order
32

SPEED & FLASH 001-09 0 Average Rank Order



SPEED & FLASH 002-076 0 Average Rank Order



TOTAL EC 001-06




0
TOTAL EC 001-09




0
TOTAL EC 001-10




0
TOTAL EC 001-11




0
TOTAL EC 001-15




7.9
TOTAL EC 001-19




0
TOTAL EC 001-20




0
TOTAL EC 001-26




0
TOTAL EC 001-27




0.5
TOTAL EC 001-29




4.35
TOTAL EC 001-30




0.35
TOTAL EC 001-50




3.55
TOTAL EC 001-57




0.7
TOTAL EC 001-77




0
TOTAL EC 001-99




0.5
TOTAL EC 002-004




0.5
TOTAL EC 002-007




2.75
TOTAL EC 002-008




0.5
TOTAL EC 002-019




0.2
TOTAL EC 002-021




0.2
TOTAL EC 002-022




0
TOTAL EC 002-023




0.5
TOTAL EC 002-024




0.95
TOTAL EC 002-026




0.2
TOTAL EC 002-028




0.35
TOTAL EC 002-035




0.4
TOTAL EC 002-073




0.2
TOTAL EC 002-076




0
TOTAL EC 002-084




0.5
TOTAL EC 002-088




0
TOTAL EC 002-099




0.5