Argax Project

Architectures

Midgard
(2015 - ?)
A more flexible architecture to allow for testing of different drama manager approaches. Not more than a notebooks of sketches and thoughts at the moment...
Skald
(2011 - 2015)
A first component for Midgard, Skald simply provides a new UI for text-based interactive fiction games. Formed the basis of my postdoc thesis work.
Marlinspike
(2007 - 2011)
A drama manager inspired by Aristotle's Poetics and improv's reincorporation technique. Also interprets player deeds based on the current story context, and treats the resulting actions as story atoms on par with its own scene contributions.
Eudaemon
(2006 - 2007)
A Propp-based drama manager. Stillborn.