Interactivity is more than the extent or frequency to which the player can make inputs to the system. Rather, I am interested here in the degree to which the player can exert agency by bringing about significant and meaningful changes in the system. The player's world-level agency is important, as this represents the degree to which the player can successfully move her character through the story-world, manipulate objects, or affect other characters. However, in determining the success of reincorporation, the player's story-level agency--the degree to which her actions significantly impact the later events of the story--is of even greater interest.
The system measures of story-level agency include:
Argax Project : Dissertation :
A Rough Draft Node http://www2.hawaii.edu/~ztomasze/argax |
Last Edited: 14 Apr 2011 ©2007 by Z. Tomaszewski. |